Is there a way I could make a request to have trees at the boarders, like what they do in FSM? I'm having to edit but I'd rather it be in your style - it's something I'd be willing to pay for if you take request as well.
KR Grand Taiga Tileset for RPGs (new v1.5!)
A downloadable asset pack
KR Grand Taiga Tileset for RPGs
NEW! v1.5 features improved art, new color balance and various bugfixes! V1 also included in zip file if you need it.
Explore the wild wilderness with our Grand Taiga tileset for RPG Maker, Unity, Godot, Tiled and more! Includes tiles for evergreen-clad forests, fancy waterfalls, versatile cliff-building, national park, fishing, log cabin, hunter’s lodge and more!
Lots of animations add life to your landscape!
The Grand Taiga Tileset Includes:
- Several water tiles
- various grass and ground textures to make the land look more natural
- stone, wood and rug
- table and fence
- wildflower patch
- asphalt and road stripe
- and more!
- wood walls and roof
- metal buildings in red, green and gray
- log cabin
- black marble
- metal panel
- and more!
- lots of evergreen trees
- ferns, shrubs and other small plants
- bushes and dandelions
- cliff-building system – includes tons of possible layouts for natural landscapes!
- land bridges
- cave entry + boarded-up version
- lake tiles – piers, boats and submerged objects (including cliff wall segments)
- wood bridges, stepping stones and footpaths
- giant nest with tan and blue eggs
- rickety bridge and ladders
- tents – old and modern
- fire pits and cooking pot that fits over them
- assorted camping gear
- large firewatch tower – add your favorite door
- rest area – bathroom, playground, seating, bike rack
- national park resources – trail head and park signage
- souvenir shop
- log cabin interiors
- woodworking equipment for lumberjacks
- log cabin exteriors
- hunting equipment – bows, targets, deer blind, feeder
- hunting lodge interiors – trophies, hunting themed decor
- and more!
Sample Maps (RPG Maker MV/MZ format)
Check out our samples if you need a little inspiration!
Events and Animations (RPG Maker format, may work with your engine)
- waterfall addons – waterfall mist in three sizes and multiple styles, rocks in water flow, sparkles
- fresh springs (designed to flow from cliff faces/rocks)
- assorted doors
- wood box treasure chest
- door for shower stalls
- fire animations
- 18 animation files to make your maps alive!
**Non-RPG-Maker users: Please verify if your engine is capable of using RPG Maker style “event” animations before purchase if you plan on using the animations. All other tiles are ready-to-go and compatible with our usual engines.
The Grand Taiga Tileset:
Comes in 48 and 32px
All our tilesets are now available in two tile sizes if applicable - and you get both for one price! Choose what works best for you!
Has High Compatibility
If your engine supports tilesets of different sizes, it will almost certainly work! Download our compatibility kit to be sure! (We also have a list of engines we've already tested.)
It also includes an RPG Maker ready format! (MV/MZ/VX/Ace)
Has Commercial Use Rights
Yes! You can use these tilesets in your game, even if you intend to sell it...and even if the games contain mature themes.
Still Have Questions?
In order to download this asset pack you must purchase it at or above the minimum price of $19.99 USD. You will get access to the following files:
- Grand Taiga RPG Tileset v1.5 now available!Apr 05, 2023
Log in with itch.io to leave a comment.
OK, added to the request list!
Thank you KR! In addition, I was wondering if you haver a master list of tilesets that are made in the same style? I've bought a few sets already, and plan to buy more, but I also noticed some times the art is different.
We don't have a list like that, but you're probably comparing to older tilesets, and they do have some continuity problems. We're going back to fix up old tilesets and make them more stylistically consistent, it's taking time though.
I downloaded you're grand taiga tileset compatible with version 1.5 and it doesn't seem to be importing correctly. I'm using the importer tool you suggested for unity users but the rule tile is formatted incorrectly. The tileset seems to be in a weird format that is different to most RPG maker tilesets.. which is (i think) why it isn't imported correctly.
There are two copies of those tiles...try the ones that aren't marked non-rm. Those are only for people who have no way of otherwise using autotiles.
A cozy tent scene is just what I needed ^_^
Assuming that there are no snow patches/partially snowy tiles in this set, how feasible would it be to use this in conjunction with the Snow Country set to get a partially snow-covered taiga?
At first I thought it probably wouldn't work, but I did a test and actually it might. If you decided to mix them, I would use a hue adjustment to make the Taiga set a bit more blue and reduce the saturation, otherwise it looks a bit unnaturally bright and yellow-green against the snowy layers.
In your opinion, would you recommend this to someone who bought the foliage pack? I want to add it to my forest but the hue of green seems different and I don't like conflicting art styles.
You're right, the green is definitely different. If you wanted to use both, a hue/contrast adjustment would probably bring them acceptably close together. The main differences should be in the color and brightness, not too much the style itself.
Will there ever be a dead tree forest (I guess magic keeps it that way) also as part of the dead tree forest marshland? Definitely need a marshland.
Or at least a forest set of a deciduous forest in the winter with no snow on the ground. A bare tree forest is an option for the normal overworld set so it's easy to want to make a forest for that. The bare tree tiles of the VX ACE set seem dead to me. I have areas I want to make based on this forest and you have bare forest tree tiles in your Brand New Overworld tileset.
Grand Taiga purchased. These are always too good.
I like your tilesets :) Just a question: some of them, including here, have tiles in diagonal direction (the same square tile has two different terrain tiles on it, each terrain roughly in the shape of a triangle). How do you do that?
They're special tiles stamped over the tiles where the wall and ground usually connect. :)
Hey there! I've got a whole lot of your tilesets and they're perfect for the kind of game I need, although I did want to make a request or two, some kind of ancient snowy ruins and a lovecraftian style tileset, even if you can't get these done, I'm very satisfied with the tiles, althought I do have a question, I use the Idyllic village tileset for the main hub and it goes through different seasons, I'm free to edit the tiles depending on the season?
Sure! You can edit the tiles however you need. :)
Seems like we had a request for snowy ruins on the board, I'll add it if not. Will take a look into what it might take to make something Lovecraftian.
This is awesome! Thank you for listening to requests!
Will definitely be picking this up. :D